Case study

Vice Signalling

Memento Holodosi · Steam page →

A stylized narrative game with heavy in-world signage and dialogue. The studio had never shipped Arabic before — we handled both the translation and the technical processing needed to make it render correctly in Unity.

Studio
Memento Holodosi
Engine
Unity
Scope
Translation + engineering
Engine changes
None

Before and after

Same build, same font atlas. Only the string data changed.

Before
Vice Signalling before — broken Arabic
After
Vice Signalling after — correctly shaped Arabic

One line, before and after processing

A single line from the mission briefing shows what the pipeline had to resolve.

Raw engine outputي‌ج‌ب‌ ‌ع‌ل‌ي‌ ‌أ‌ن‌ ‌أ‌ن‌د‌م‌ج‌ ‌ب‌ي‌ن‌ه‌م‌ ‌ل‌أ‌ك‌س‌ب‌ ‌ث‌ق‌ة‌ ‌ا‌ل‌م‌ت‌آ‌م‌رLocavera outputيجب علي أن أندمج بينهم لأكسب ثقة المتآمر

What we did

01Arabic translation

Full dialogue and UI translated, with terminology and tone kept consistent across the script — including text added late in development.

Translation
02Contextual shaping

Every letter resolved to its initial, medial, final or isolated form, plus lam-alef ligatures.

Shaping
03Bidirectional reordering

Latin names, numbers and punctuation placed on the correct side of each run.

BiDi
04UI text pass

Dialogue boxes, HUD and menus re-checked for overflow, clipping and alignment.

UI
05In-engine QA

Played through with Arabic active; display bugs logged against the build with repro steps.

QA
06Result

The studio imported the processed strings and shipped Arabic with no changes to the engine. Text added late in development was turned around on the same workflow.

Shipped
Client review

From the developer

It was such a pleasure working with Locavera.

All the translations were done exceptionally quickly, while always taking into account the specific technical and cultural aspects of our game. We had never worked with Arabic localization before, so naturally, we ran into quite a few technical issues along the way. Locavera was there to help us from start to finish, patiently working through all the problems with us until we got a really great final result.

Game development can also be pretty unpredictable, and we ended up adding quite a lot of text that wasn't planned at the beginning. Locavera was incredibly supportive and flexible throughout the process, even with all these unexpected changes.

Would gladly work with Locavera again!

IvanDeveloper · Memento Holodosi
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